Langkah ATi menghadapi nVidia CUDA & PhysX
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Thread: Langkah ATi menghadapi nVidia CUDA & PhysX
  
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    Langkah ATi menghadapi nVidia CUDA & PhysX



    AMD sekarang tampak kalah bila disandingkan dengan rivalnya, nVidia karena ATi blom bisa mengoptimalkan driverVideo Card (Catalyst 9.3). Masih kalah sama Forceware v.18x milik nVidia
    plus blom dukung CUDA & PhysX, tapi sabar aja lah.. Keduanya masi seimbang lah...

    Lagi dibuat ATi Stream Technologi u/ menandingi CUDA lihat http://ati.amd.com/technology/streamcomputing/, utk physics masih mengandalkan Havok, dengan mengumumkan teknologi terbarunya,

    AMD Havok Physics yg akan dipamerkan di Game Developers Conference (GDC) Minggu depan. Lihat http://www.bit-tech.net/news/hardwar...ysics-at-gdc/1


    nah.. sekarang masih ragukah anda dengan AMD ATi?


    Last edited by dake CruiZers; 22-03-2009 at 13:00.

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    Re: Langkah ATi menghadapi nVidia CUDA & PhysX



    yg penting harga sesuai dengan performa dah,bukanya produk nvidia slalu mahal

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    Re: Langkah ATi menghadapi nVidia CUDA & PhysX



    setuju ama bro diatas,,,,biar ati kalah,,tp harga yang harus dikeluarin untuk nebus produk ati sangat reasonable,,,

    lagian emang ati harus banyak belajar dari NV klo soal driver

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    Re: Langkah ATi menghadapi nVidia CUDA & PhysX



    Cuma problemnya...gim2 developer pada mulai liat Physics...
    yg aneh tuh di gim XBOX360 aja pake Physics..pdhl vganya..ATI..
    hayo..bingung kan..kl gak salah gimnya gundam operation troy..
    gw sih lg gak main gim pc..abis bingung pilih vga mulu..
    kalo proc jelas AMD lebih realistis price/performance-nya


    Quote Originally Posted by dake CruiZers View Post
    AMD sekarang tampak kalah bila disandingkan dengan rivalnya, nVidia karena ATi blom bisa mengoptimalkan driverVideo Card (Catalyst 9.3). Masih kalah sama Forceware v.18x milik nVidia
    plus blom dukung CUDA & PhysX, tapi sabar aja lah.. ATi pasti menang.

    Lagi dibuat ATi Stream Technologi u/ menandingi CUDA lihat http://ati.amd.com/technology/streamcomputing/, utk physics masih mengandalkan Havok, dengan mengumumkan teknologi terbarunya,

    AMD Havok Physics yg akan dipamerkan di Game Developers Conference (GDC) Minggu depan. Lihat http://www.bit-tech.net/news/hardwar...ysics-at-gdc/1


    nah.. sekarang masih ragukah anda dengan AMD ATi?



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    Re: Langkah ATi menghadapi nVidia CUDA & PhysX



    Hehehe...thread yg kek gini ini yg bakal memicu reaksi para fanboy dari masing2 pihak...

    untuk urusan driver emang dari dulu selalu kedodoran dibanding nvidia,meski sekarang gak jauh2 amat ketinggalannya...

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    Re: Langkah ATi menghadapi nVidia CUDA & PhysX



    Quote Originally Posted by bomber View Post
    Hehehe...thread yg kek gini ini yg bakal memicu reaksi para fanboy dari masing2 pihak...

    untuk urusan driver emang dari dulu selalu kedodoran dibanding nvidia,meski sekarang gak jauh2 amat ketinggalannya...
    maaf, thead ini bukannya mau mengundang fanboysm, hanya ingin membeberkan kedua Produsen VGA AMD ATi & nVidia , yang ternyata belum ada yang mau ngalah, masih terus mengembangkan teknologi masing2 untuk berkompetisi. Keduanya masih sama kuat sekarang....

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    Re: Langkah ATi menghadapi nVidia CUDA & PhysX



    menunggu havok..
    dah pada nyoba fushion blum?

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    Re: Langkah ATi menghadapi nVidia CUDA & PhysX



    yah.. mungkin langkah ATI sedikit terlambat, dan terlihat seperti kurang di perhatikan (pengembangan Havoc) mungkin ATI udah ngerasa di atas angin dengan jadi yg pertama mensupport DX 10.1..

    Mudah2an havoc tidak mengecewakan

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    Re: Langkah ATi menghadapi nVidia CUDA & PhysX



    Maaf nih bro, bisa jelasin ttg PhysX dan CUDA tak? newbie nih

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    Re: Langkah ATi menghadapi nVidia CUDA & PhysX



    Quote Originally Posted by scorpionezt View Post
    Maaf nih bro, bisa jelasin ttg PhysX dan CUDA tak? newbie nih
    Ini menurut Wiki:

    Quote Originally Posted by Wikipedia
    PhysX is a proprietary realtime physics engine middleware SDK originally developed by Ageia (acquired by Nvidia in February 2008[1]) as the NovodeX SDK. The term PhysX can also refer to the PPU add-in card designed by Ageia to accelerate PhysX-enabled video games. Video games supporting hardware acceleration by PhysX can be accelerated by either a PhysX PPU or a CUDA-enabled GeForce GPU, thus offloading physics calculations from the CPU, allowing it to perform other tasks instead - potentially resulting in a smoother gaming experience.
    Jadi semacam engine yg dirancang utk solely running physic calculation biar efek" dalam game itu masuk akal (ex: pecahan box, dll).


    Quote Originally Posted by Wikipedia
    CUDA (Compute Unified Device Architecture) is a parallel computing architecture developed by NVIDIA. Simply put, CUDA is the computing engine in NVIDIA graphics processing units or GPUs, that is accessible to software developers through industry standard programming languages. Programmers use 'C for CUDA', compiled through a PathScale Open64 C compiler,[1] to code algorithms for execution on the GPU. CUDA architecture supports all computational interfaces through including C. Third party wrappers are also available for Python, Fortran and Java.
    CMIIW, klo CUDA itu arsitektur yg dirancang ama nVidia untuk running physic calculationnya.
    Wenn nicht jetzt, wann dann?
    Wenn nicht hier, sag mir wo und wann?
    Wenn nicht wir, wer sonst?
    Es wird Zeit;
    Komm wir nehmen das Glück in die Hand!


 

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