AMD64 VS intel (UNTUK GRAPHIC/ 3d)
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    AMD64 VS intel (UNTUK GRAPHIC/ 3d)



    hi...
    mohon pencerahan....gw dan adik gw lagi debat mengenai kemampuan AMD VS INTEL untuk graphic/ 3d...

    adik gw bilang semua film2 3d itu bikinnya pake intel gak ada yang pake amd, n gw udah pernah baca ada thread disini yang bilang kalo film star wars ntu dibikin pake technology 64bit which is untuk sementara ini baru ada di AMD...cmiiw...

    tapi karena adik gw gak percaya kalo gw udah agak pinteran dikit soal kompie makanya gw mo minta tolong para "pakar" disini untuk menjelaskan kepada adik gw yang "so tau"....(do'i kebetulan animator 3d disalah satu post pro di jakarta), tapi gw gak takut...karena gw punya temen banyak di forum ini...he..he..he...

    mohon pencerahannya...


    rgds,

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    Re: AMD64 VS intel (UNTUK GRAPHIC/ 3d)



    Nggak cuman Star Wars doang kok.. Banyak yang pake AMD kayak Ferrari buat designnya juga pake AMD. Ducati juga pake AMD buat bikin design-nya.
    Ini untuk star wars... di JAK Films.
    http://www.tmcnet.com/usubmit/2004/aug/1063994.htm
    AMD64 processor-based workstations and servers are helping to shave time and money off the multiyear and multimillion-dollar Star Wars: Episode III project. More importantly, AMD64 is helping to inspire a renaissance in both movies and music by removing technological limitations, enabling the creative mind to remain open to experimentation, new ideas and possibilities towards expanding digital art forms.

    "Thanks to our relationship with AMD, George can now direct real-time 3-D assets productively and efficiently. AMD64 technology provides him with an uninterrupted creative flow in everything from designing galaxies and futuristic cities to choreographing action sequences that take place at hyper-speed," said Dan Gregoire, AMD64 Masters Group member and pre-visualization effects supervisor at JAK Films. "The unprecedented power and reliability of the AMD Opteron processor-based systems are substantially dropping our render times and enabling the team to complete sequences during sessions with George in a matter of hours that used to go back and forth for weeks. The net result is an entirely new and more efficient way of moviemaking."
    Digital pre-visualization began as a computerized improvement to traditional story-boarding techniques. "Pre-visualization helps George filter his ideas and make informed creative decisions about a film that is essentially all-digital or on blue screen," said Rick McCallum, producer of the Star Wars trilogy. "What the pre-viz team does on AMD Opteron processor-based systems affects everyone in the production. It gives a visual representation of the film to the director, the actors, the crew and ILM way before final decisions are made. The difference AMD has made to the production of the film has been immeasurable for both George and myself."
    Tau Constantine kan? Keren nggak efeknya?? Nah, terus ILM tau donk ILM.. Industrial Light and Magic... Perusahaan efek digital nomer satu di dunia.. Jangan bilang film kalo nggak kenal ILM. Nah.. tu Constantine dia yang bikin.. terus dia juga lagi bikin Harry Potter and Goblet of Fire.. Termasuk King Kong, Pirates of Carribean 2, Superman Returns, Batman Begins, banyak lah... ini daftar upcoming film ILM.
    http://www.cinefex.com/upcoming/list...ominglist.html

    Guess what? Dia juga pake AMD. So, expect seluruh film dengan efek sadis mulai hari ini adalah hasil dari AMD. No excuse.. All movie is AMD world. Boleh dibilang seluruh film yang masuk nominasi Oscar tahun ini untuk kategory efek dan teknologi, semuanya adalah hasil AMD.
    http://www.isc2004.org/index.php?s=s...onsor=Angstrom
    Angstrom's Titan64 Superblade is the densest Opteron 2-way blade solution in the world today. It allows for up to 130 dual processor Opteron blades in a rack for a total of 260 processors, and a theoretical peak performance surpassing 1 Tflop/s.
    Customer highlights

    1. Industrial Light and Magic (ILM), a Lucasfilm Ltd. company, uses the Titan64 SuperBlade rendering servers. ILM is using the Titan64 SuperBlade servers to enable significantly more complex and faster generation of movie visual effects.
    Terus, untuk software? Heueuhheuhe... kalo softwarenya nggak support Intel, bagaimana bisa yang pake tu software pake Intel?
    http://www.iridas.com/press/pr/20031209.html
    IRIDAS to Support AMD Opteron Processors in High-End Postproduction Applications
    64-bit address space will mean improved performance in Digital Intermediate work

    MUNICH, GERMANY, December 9th, 2003 … IRIDAS, a leading innovator of high-performance Digital Intermediate solutions for the film, broadcast and digital content creation industries has announced that they will develop a new class of IRIDAS FrameCycler applications for AMD's 64-bit Opteron processing environment. Already noted for their speed, the new FrameCycler applications will take full advantage of the increased bandwidth of the new systems. In addition, users will benefit from the Opteron processor's increased RAM capacity. These developments represent another step forward in the quest to bring digital artists and facilities ever more powerful tools at lower costs.

    The new 64-bit processors feature a scalable bus system which will improve performance by reducing I/O bottlenecks, and a new memory controller to significantly reduce memory latency. For FrameCycler users this will mean even greater responsiveness of the application and its numerous playback control tools. AMD Opteron processors can use up to 16 GB of random access memory which will mean a considerable performance boost for FrameCycler Professional, IRIDAS' industry-leading real-time RAM player.

    "The increased RAM will mean that FrameCycler Professional can now play up to 40 seconds of 2K sequences at full speed," said Michael Gallo, IRIDAS VP of product development. "Only a few years ago there wasn't even a way to play any material at that resolution."

    "We know that the less you notice our software in your work, the better a job it is doing," said Lin Sebastian Kayser, IRIDAS CEO. "It has become a cliché in our industry, but for our customers the real impact of these performance improvements will be that they can focus even more on their work, and less on the technology."

    In addition to FrameCycler Professional, IRIDAS will be offering Opteron-enhanced versions of the FrameCycler DDS direct-from-disk playback application, FrameCycler 3D, and its upcoming SpeedGrade color grading applications. The new versions will be available in the spring of 2004. To learn more about IRIDAS playback and color grading applications, visit www.iridas.com, or call IRIDAS at +49 (89) 330 40 982.
    About IRIDAS

    IRIDAS is a leading innovator of high-performance digital postproduction solutions for the film, broadcast and digital content creation industries. It delivers products and services that address the full spectrum of uncompressed playback needs ranging from straightforward review of frame sequences, to advanced stereoscopic digital projection with multi-channel sound. Its FrameCycler and other review and file conversion tools are used by major animation and post-production houses including ESC Entertainment, Digital Domain, Warner Bros. Feature Animation, and Industrial Light and Magic, as well as by freelance digital artists. IRIDAS was founded in 2000 and is an independent, privately held company headquartered in Munich, Germany.

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    Re: AMD64 VS intel (UNTUK GRAPHIC/ 3d)



    tuh adeknya suruh melototin jawabannya

    tapi itu kan kelas wahid, kalau kelas 'gurem'? kaya cpu kita

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    Re: AMD64 VS intel (UNTUK GRAPHIC/ 3d)



    Quote Originally Posted by soduguron
    hi...
    mohon pencerahan....gw dan adik gw lagi debat mengenai kemampuan AMD VS INTEL untuk graphic/ 3d...

    adik gw bilang semua film2 3d itu bikinnya pake intel gak ada yang pake amd, n gw udah pernah baca ada thread disini yang bilang kalo film star wars ntu dibikin pake technology 64bit which is untuk sementara ini baru ada di AMD...cmiiw...

    tapi karena adik gw gak percaya kalo gw udah agak pinteran dikit soal kompie makanya gw mo minta tolong para "pakar" disini untuk menjelaskan kepada adik gw yang "so tau"....(do'i kebetulan animator 3d disalah satu post pro di jakarta), tapi gw gak takut...karena gw punya temen banyak di forum ini...he..he..he...

    mohon pencerahannya...


    rgds,
    Soal technology 64bit Power PC juga pake 64 bit. Mac mungkin lebih sering dipake untuk design grafis. Di US ama Canada, setau gua, kalo designer pake PC lebih ga dianggep. Program2 untuk designer banyak yang aslinya dibuat buat mac (contohnya product2 Adobe) jadinya performance lebih bagus dikit. Tapi ini kebanyakan dari persepsi orang sih.

    soal film animasi, yah produksi Pixar animation semua pake Mac.

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    Re: AMD64 VS intel (UNTUK GRAPHIC/ 3d)



    Pixar?
    http://www.amd.com/gb-uk/Corporate/VirtualPressRoom/0,,51_104_543_5730~90433,00.html
    About Angstrom Microsystems
    Angstrom Microsystems (www.angstrom.com) specializes in the design and manufacturing of AMD Opteron™ processor-based blade servers and workstations. Its current clients include, among others, Industrial Light and Magic (Star Wars), Akamai Technologies, National Institutes of Health, Pixar (Finding Nemo), and ConocoPhilips. Angstrom has earned a reputation for quality, service, and engineering innovation in the server space. Its high performance AMD Opteron and AMD Athlon™ processor-based blade servers lead the industry in quality, price and performance.
    http://news.com.com/2100-1001-983898.html?tag=fd_top
    Steve Jobs sendiri pake Intel
    Pixar Animation Studios, which brought the world "Monsters Inc." and "Toy Story," is switching from Sun Microsystems to Intel, as the melodrama in the server market heats up.

    The Emeryville, Calif.-based film studio is replacing servers from Sun in its "render farm"--a bank of servers that fuses artists' images into finished film frames--with eight new blade servers from RackSaver. In all, the blade system contains 1,024 Intel 2.8GHz Xeon processors, and it runs the open-source Linux operating system.

    Pixar installed the RackSaver system over the last six months and will use it to develop its next film, "The Incredibles," which will likely hit theaters in 2004.

    While the financial impact of the individual contract may be negligible to Sun, the symbolism is tough to ignore. A number of film and entertainment studios in the past year have swapped out Unix computers containing reduced instruction set computer (RISC) processors, like Sun's UltraSparc III, in favor of systems running the Linux operating system and chips from Intel or from Intel rival Advanced Micro Devices.
    Satu lagi tambahan..
    http://news.com.com/AMD+plays+fetch+...html?tag=st.rn
    Following the same trend, the DreamWorks studio used Hewlett-Packard computers running Intel chips and Linux software to create the recently released "Spirit: Stallion of the Cimarron." This system cost half as much and offered four times the computing power of specialized computers used to produce the studio's movie "Ants" in 1999 and 2000, Ed Leonard, Dreamworks' chief technology officer, said in an interview earlier this year.

    Computers using the Athlon MP helped Scooby and his pals uncover villains; they also fought the dark side during the production of "Star Wars Episode II: Attack of the Clones."
    TOLONG YA, KALO NGEPOST ITU YANG BENER.. Dari pertama kali masuk forum ini infonya ngaco semua. Sebelum dia pake Xeon 2.8 pun dia pake Sun. Buset dah.
    Kalo dia pake FX5200 dan dia berani bilang dia designer, bilang ama dia... nggak tahu malu.. Designer apaan tuh Nggak bisa bedain warna yang mana yang bagus dan yang jelek.. Gile... FX5200 dibilang bisa buat design. Tuh mata mesti dicek lagi tuh.. minus berapa. Designer kita aja pas G5 dateng dalam 2 hari langsung komplain, warnanya jelek banget. Jelas, abis gue bongkar isinya cuman sebuah GF FX5200. Langsung gue komplain ke Metrodata. Dia bilang mau dicari replacement, tapi sampe sekarang nggak ada kabar. Gue post ke forum Apple.com, gimana neh pemecahannya FX5200-nya eh, malah gue di-ban.. katanya tidak boleh posting sesuatu yang menjatuhkan nama Apple. Mana tuh Mac? Kalo jelek akuin aja jelek, jangan ngomong yang enggak enggak. Komputer buat design tapi pake FX5200. Pake yang bagusan kek, ATI atau Matrox gitu yang kualitas warnanya lebih terjamin.

    Ada nggak yang pake Mac? Coba sebut. Bahkan Steve Jobs sendiri pake Intel
    Last edited by Magician; 27-02-2005 at 12:20.

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    Re: AMD64 VS intel (UNTUK GRAPHIC/ 3d)



    wah gua di blast agi ama pak magician nih hehhe soal design khan gua udah bilang kalo itu kebanyakan dari persepsi mereka sendiri. Grafik designer di Canada ama US identik dengan Mac karna programnya yang mereka biasa pake adobe photoshop punya beberapa alvitec code yang di optimize untuk Mac. soal performance, seperti gua udah bilang ini lebih soal persepsi. Gua perna liat benchmarknya menang AMD kecuali untuk photoshop doank yang menang G5. Tapi banyakan designer Mac lover so persepsinya begitu.

    Apple seminar reveals Pixar's switch to OS X, G5s
    Wednesday, March 10, 2004 @ 11:35am

    Pixar is switching to Mac OS X and will be using Power Mac G5s for its work, according to a MacNN reader who attended Apple's Uncompressed for Final Cut Pro seminar in New York on Wednesday morning. In his Keynote presentation, Apple's Don Peebeles said that Pixar has used Linux and Intel-based architecture in 2003, but that Pixar was switching to Mac OS X and G5 workstations for its production work: "Peebles went on to say that this switch was 'a move that no doubt made common CEO Steve Jobs very happy.' According to Peebles, Pixar challenged Apple to come up with a way to review HD quality video on the desktop at a reduced file size but keeping the quality. Of course the technology they developed (with Pixar) was based on Wavelet compression and named accordingly, 'Pixlet'. With this impressive technology, the new G5 systems and OS X's Unix underpinning, all the pieces were in place."
    http://www.macnn.com/articles/04/03/...es.to.os.x.g5/

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    Re: AMD64 VS intel (UNTUK GRAPHIC/ 3d)



    Quote Originally Posted by Magician
    Steve Jobs sendiri pake Intel

    Ada nggak yang pake Mac? Coba sebut. Bahkan Steve Jobs sendiri pake Intel
    boleh ditujukin linknya yang ini? gua penasaran

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    Re: AMD64 VS intel (UNTUK GRAPHIC/ 3d)



    Itu for work kan? Bukan buat bikin film, bukan render farm-nya.. Dipakenya nggak beda kayak komputer yang gue pake ketik ini..

    Lah, itu linknya di atas.. Atau jangan jangan elo nggak tau lagi kalo Pixar itu punya Steve Jobs-nya Apple?
    http://www.pixar.com/companyinfo/aboutus/mte.html
    STEVE JOBS
    Chairman & Chief Executive Officer
    Steve Jobs is CEO of Pixar Animation Studios, the Academy-Award®-winning computer animation pioneer which he co-founded in 1986. The Northern California studio has created six of the most successful and beloved animated films of all time: Toy Story (1995); A Bug's Life (1998); Toy Story 2 (1999); Monsters, Inc. (2001); Finding Nemo (2003); and The Incredibles (2004). Pixar's six films have earned more than $3 billion at the worldwide box office to date. Pixar's next film release is Cars (June 9, 2006). Steve grew up in the apricot orchards which later became known as Silicon Valley, and still lives there with his wife and children.
    Persepsi sih boleh aja, tapi kalo sampe tu mata nggak bisa bedain gambar, waduh... gue nggak percaya ama designer gituan. Mata yang mestinya andalan designer aja udah nggak bisa lihat yang bener, gimana bisa diandalin.
    Last edited by Magician; 27-02-2005 at 17:54. Reason: Link Pixar

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    Re: AMD64 VS intel (UNTUK GRAPHIC/ 3d)



    maksud gua mana di link itu ditulis kalo Steve Job pake Intel?
    gua udah baca ga ada. coba dunjukin siapa tau gua salah baca. Soal CEO Pixar tau la. Tapi pertanyaannya pernyataannya pak Magician itu didapat dari mana?

    persepsinya bukan punya gua. Menurut gua sih itu lebih ngarah ke style mereka yang lebih cocok dengan PowerBook dibandingkan dengan laptop PC yang designnya ga gitu cocok ama mereka. Trus ditambah lagi dengan beberapa software grafik design aslinya dibuat untuk Mac, so mereka males pindah.

    untuk render animasi kayaknya lebih banyak dipake server processor ya? tentunya ga sebading ama CPU kita. well temen gua ada yang pake dual xeon sih tapi dia kerja buat game buat EA Sports so ga sebanding kali ya [img]images/icons/icon10.gif[/img]

    Wah pak Magician post di forumnya apple? nekat juga tuh. Pengemar apple itu terkenal paling fanatik so udah pasti banyak flamenya [img]images/icons/icon10.gif[/img] ga heran sampe di ban.

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    Re: AMD64 VS intel (UNTUK GRAPHIC/ 3d)



    Lah itu? Steve Jobs sebagai co-founder Apple, tapi perusahaan dia yang "selain Apple", Pixar, pakenya Intel. Mungkin lebih jelas lagi.. Steve Jobs sebagai co-founder Apple, tapi perusahaan dia yang lain, dimana dia juga jadi CEO, tapi pakenya Intel. Ironis? CEO Apple perusahaan keduanya pake Intel.

    Style, gue rasa nggak beda.. designer kita disini nggak melihat ada perbedaan dari Photoshop Mac sama Photoshop PC. Menu sama, cara edit sama, layer sama, semua sama kok.. apanya yang beda dari segi usage?

    Design asli itu nggak ada artinya.. Linux design aslinya juga buat RISC machines, itu kan pecahan UNIX. Dari SCO kan? Dari OS model IRIX atau AIX gitu.. Design aslinya tetep RISC punya, tapi kenyataannya? Perkembangannya lebih pesat di PC toh? Nggak ada itu yang namanya design asli. Untuk PC dia harus membuat design baru lagi. Nggak bisa dengan coding yang sama, dan nggak bisa dari approach yang sama. So? Design Photoshop untuk PC juga design asli untuk PC. Dia optimize untuk SSE2 kok.. emangnya Mac punya SSE2? Coba tunjukin gue kalo ada SSE2 di Mac. Dua duanya tetep original design. Elo kira kenapa SCO gagal lawan IBM dan Linux? Biarpun design asli Linux adalah punya SCO dan untuk UNIX machines, tapi tetep aja programmer Linux mesti design ulang Linuxnya.. Dan design mereka juga adalah design asli PC. Tinggal mereka optimize pake instruction apa aja. Itu aja. Kalo mereka optimize untuk Altivec, dan pake basic x86 instruction di PC, gue percaya kalo dia nggak design lagi buat PC, nggak detect Altivec instruction jadi pake instruction standard. Tapi dia ada SSE2 kok, support multi processor lagi. Itu kan design ulang namanya.

    Yup.. sekarang Metrodata beberapa bulan nggak ada penyelesaian, itu FX5200 gimana penyelesaiannya.. Ya, gue post donk disana, di technical support nggak dijawab juga, suruh ke forum katanya. Itu FX5200 mau diganti Matrox atau diganti ATI, atau gimana tuh.. Gambarnya jelek banget. Memang bener kan? Kenyataan kalo gambar FX5200 memang butut. Ada yang berani nyangkal? Mungkin penggemar Mac menyangkal, tapi kita di PC yang tau VGA macem macem, tau lah kualitas FX5200.


 

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